So this is the board after the first move:
Space Crusade Mission 1: Seek & Destroy - COMPLETED
Re: Space Crusade Mission 1: Seek & Destroy
Yeah, I think we got our wires crossed.
So this is the board after the first move:
So this is the board after the first move:
Spoiler
You should be able to reach those 2 blips in the room by moving to the door and opening it.Re: Space Crusade Mission 1: Seek & Destroy
By the way we have to complete each marine's move in turn. So we can't move them all then start firing.
Re: Space Crusade Mission 1: Seek & Destroy
Ooh, that's nicely lined up for a plasma shot! 
I have a Youtube channel now! https://www.youtube.com/channel/UC6kVsr ... Q/featured
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Re: Space Crusade Mission 1: Seek & Destroy
Assault to i2 and open door
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Re: Space Crusade Mission 1: Seek & Destroy
You crank open the door and... you guessed it, 2 more gretchins! (I promise there are other types of alien ¬_¬)
Spoiler
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Re: Space Crusade Mission 1: Seek & Destroy
Can spiny gun go boom boom?
Re: Space Crusade Mission 1: Seek & Destroy
I don't mind swapping it out for the Plasma if you prefer?
But if you're happy with the Assault Cannon being there, please roll 2 x D6.
But if you're happy with the Assault Cannon being there, please roll 2 x D6.
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Re: Space Crusade Mission 1: Seek & Destroy
Stick with Old Painless. 5 & 1
Re: Space Crusade Mission 1: Seek & Destroy
The 5 is a miss unfortunately so we only have 1 damage. (We ignore 4, 5, 6 on red dice)
It's enough to kill the top Gretchin though. The other doggedly remains..
It's enough to kill the top Gretchin though. The other doggedly remains..
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Re: Space Crusade Mission 1: Seek & Destroy
I played the board game 20 odd years ago. I'm starting to remember bits like the dice only having 1,2 and 3 on it.
If I can move plasma to H1, I'll do that. Or does the green git get to avenge his mate first?
If I can move plasma to H1, I'll do that. Or does the green git get to avenge his mate first?
Last edited by Animalmother on Wed May 29, 2019 8:26 pm, edited 1 time in total.
Re: Space Crusade Mission 1: Seek & Destroy
Yeah, white dice are even worse. We ignore 3, 4, 5 & 6 on those.
What would you like to do next? With your suspensors (which last the whole mission) your heavy weapons could also reach that blip in the corridor with their 6 movement...
What would you like to do next? With your suspensors (which last the whole mission) your heavy weapons could also reach that blip in the corridor with their 6 movement...
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Re: Space Crusade Mission 1: Seek & Destroy
Plasma H2 and ventilate!!!
1 & 1
1 & 1
Re: Space Crusade Mission 1: Seek & Destroy
No, you get to finish all your moves before it's my turn.Animalmother wrote: ↑Wed May 29, 2019 8:24 pmI played the board game 20 odd years ago. I'm starting to remember bits like the dice only having 1,2 and 3 on it.
If I can move plasma to H1, I'll do that. Or does the green git get to avenge his mate first?
Plasma guns can only fire in straight lines on the board (including diagonally). You'd have to move him to I3 to be able to target the Gretchin in the room.
You'll kill him with that dice roll by the way.
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Re: Space Crusade Mission 1: Seek & Destroy
I suck at this 
i3 please
i3 please
Last edited by Animalmother on Wed May 29, 2019 8:34 pm, edited 1 time in total.


