Space Crusade: Mission 2 - Clearing Action - COMPLETED
Re: Space Crusade: Mission 2 - Clearing Action
Shame.
Gorman eyeballs the hulking chaos marine and the teeny tiny gretchin, swallows hard and thwacks the cowering space goblin with the butt of his sword.
Red:
2 + 6 (reroll to 1)
White:
5 + 2
Gorman eyeballs the hulking chaos marine and the teeny tiny gretchin, swallows hard and thwacks the cowering space goblin with the butt of his sword.
Red:
2 + 6 (reroll to 1)
White:
5 + 2
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Re: Space Crusade: Mission 2 - Clearing Action
That's 5 total, and my solitary white dice can't compete with that. You turn the Gretchin into a gooey mess.
Re: Space Crusade: Mission 2 - Clearing Action
May regret this one. Bolter Apone to C15 and open fire on the chaos marine.
Roll(2d6)+0:
2,1,+0
Total:3
Bloody hell!
Roll(2d6)+0:
2,1,+0
Total:3
Bloody hell!

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Re: Space Crusade: Mission 2 - Clearing Action
Yeah, that's done it.
3 beats the Chaos Marine's armour of 2 and it's down.

3 beats the Chaos Marine's armour of 2 and it's down.
Re: Space Crusade: Mission 2 - Clearing Action
Awesome stuff. Go team!
Bolter Drake, feeling like a bit of a fifth wheel, shuffles gamely into D16.
Bolter Drake, feeling like a bit of a fifth wheel, shuffles gamely into D16.
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Re: Space Crusade: Mission 2 - Clearing Action
Well you've well and truly mopped up that sector. Although your heavy weapons are lagging behind now.
The benefits of being bold with your Commander...
And we now pass over to the Imperial Fists.
The benefits of being bold with your Commander...
Spoiler
And we now pass over to the Imperial Fists.
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Re: Space Crusade: Mission 2 - Clearing Action
Commander Trusst strides up to the quivering gretchin and slams his power glove down on its head.
1 & 3
1 & 3
Re: Space Crusade: Mission 2 - Clearing Action
Yeah, I took that advice to heart

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Re: Space Crusade: Mission 2 - Clearing Action
Okay, could you confirm the square you're moving to? Also, you get 2 red + 2 white dice with your weapon.Animalmother wrote: ↑Thu Jun 06, 2019 8:42 pmCommander Trusst strides up to the quivering gretchin and slams his power glove down on its head.
1 & 3
Although 1 & 3 on your 2 red dice would make it impossible to defend, so the Gretchin is dead either way.
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Re: Space Crusade: Mission 2 - Clearing Action
Oh yeah, M19. To be honest, after that roll I didn't bother with the white dice.
Re: Space Crusade: Mission 2 - Clearing Action
That's one less Gretchin:
Spoiler
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Re: Space Crusade: Mission 2 - Clearing Action
Rocket sidesteps to N20 and sends one down the pipe to the droid at O16.
6 & 3
6 & 3
Re: Space Crusade: Mission 2 - Clearing Action
Your score of 3 is enough to destroy the Android! You bag 10 points for one of those.
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Re: Space Crusade: Mission 2 - Clearing Action
Plasma to L24 and puts the targeting beam on the centre of the garden gnomes forehead at K21, he gently squeezes the trigger...
2 & 5
2 & 5
Re: Space Crusade: Mission 2 - Clearing Action
Do you mean K24? Your score of 2 dispatches the Gretchin with ease.