Post
by Raid » Thu May 15, 2025 8:22 pm
This does not make a good first impression.
- Firstly, before booting the game, it told me to do a BIOS update to "protect my CPU from potential damage". What the hell is this game doing that could damage my hardware?
- The game has a sprint button. Why the hell would I want to not sprint in Doom? There's an auto-sprint option that you can toggle on, but it still insists on doing this stupid little *whoosh* effect every single time you start moving forward. I don't just mean if you release the W key, I mean if you strafe, then stop strafing, *whoosh*. You run through a vent that has little raised bits separating each section. *whoosh* *whoosh* *whoosh*
- Even when you are sprinting, it still feels really lethargic compared to the first two games, and there's neither a double jump nor a dodge (at least at the start), so you're left with slowly trying to strafe out of the way of projectiles.
- All projectiles seem to be human-sized objects that run along the ground - some of them actually look like it, but even the ones that don't seem to have a pretty big collision box. It doesn't feel right at all.
- The combat shotgun now feels utterly dull. It may as well be a pistol. There was a reason you just ditched the pistol entirely in Eternal, id. It does plenty of damage still, but the sound design doesn't match it and the game feels like it wants you to deal with things outside of what I'd normally consider shotgun range.
- The second main weapon it gives you, a machinegun thing, doesn't have any real impact.
- The third main weapon it gives you is just a plasma version of the machinegun, and it doesn't have any impact either. The weapon sounds and visual effects have absolutely no bite to them.
...and then there's the story. I'm finding this complete and utter fetishization of the Slayer really quite tedious now. It was fun in 2016, it was wearing a bit thin by the end of Eternal, and now it's just boring. We get it, the guy kills demons good, can we move on please? Oh, no, we need a cutscene where he's overpowering his... angelic tether. I'm going to take a guess it's because HE'S JUST SO ANGRY AND WANTS TO KILL ALL THE DEMONS.
Urgh, I know they had to do something different for this one, Eternal dragged on entirely too long and the concept was absolutely done to death, but what they've replaced it with just isn't fun, and I don't think it's particularly well designed or assembled. It does not feel like an id game.