Directx12 seems to be the biggest performance culprit, temporary fix posted to Steam...
The inclusion of Denuvo may be another issue?UPD: Do this to fix micro-freezing -> Open config file:
%localappdata%\Local\CallistoProtocol\Saved\Config\WindowsNoEditor\Engine.ini
Add this above [/script/windowstargetplatform.windowstargetsettings]:
[/script/engine.renderersettings]
r.CreateShadersOnLoad=1
Also try switching to DX11!
Game is good, just wait for a patch that will fix DX12 shader-caching issue. Right now shaders cache in real time which causes microfreezing.
Besides that, game looks beautiful, combat is gory and environment is stunning.
Sadly there's not DLSS, but FSR does the job pretty well too.
