![Image](https://i.imgur.com/o0go5Ea.jpg)
This thing is going to be absolutely enormous. The handle was an 8 hour print, and the frame bit (I'm really not well versed in firearm terminology) between the cylinder and handle took a whopping 11 hours. The handle in actual fact ended up taking 14 hours because... well... the printer ran out of resin after about 6 hours and I had to start from scratch.
![Image](https://i.imgur.com/CidiQzo.jpg)
I was about half an hour late when I went to top it up.
In actual modeling news, I've decided to switch software packages that I'm learning. Blender, so far as I can tell, just can't replicate the functionality of a good piece of CAD software, and scaling objects was just a complete mystery to me. I have instead started with Fusion 360, which allows me to create objects that, get this, have defined sizes, and you can measure things in it. It's a very different style of modeling, given that it seems to focus on creating 2D vectors and then extrapolating them into 3D objects rather than starting with 3D primitives and twisting them into the shape you need. I created this fairly simple coffee scoop following a tutorial.
![Image](https://i.imgur.com/7En18WZ.png)
I've decided that my first real project is going to be a scaled replica of the GAT-X105 Strike's anti-ship sword from the Gundam SEED anime.
![Image](https://i.imgur.com/9RM8soZ.jpg)
People who've been around here and PW for a while likely remember that I build Gundam model kits occasionally, and I want a representation of the weapon in a scale that it isn't readily available in. This is how far I've gotten:
![Image](https://i.imgur.com/GFtUax4.png)
I, err, have some way to go. You can see the image file I'm using as a guide, the bits I've modeled are the grey pieces at the pointy end.