It's okay, the first few turns are always going to be like this. Then it all becomes second nature!
Space Crusade Mission 1: Seek & Destroy - COMPLETED
Re: Space Crusade Mission 1: Seek & Destroy
- Animalmother
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Re: Space Crusade Mission 1: Seek & Destroy
i3 for plasma.
Sorry for holding up the show chaps
Sorry for holding up the show chaps
Re: Space Crusade Mission 1: Seek & Destroy
So, both those Gretchins are now dead!
You have enough movement to get your Missile Launcher to G1....
You have enough movement to get your Missile Launcher to G1....
- Animalmother
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Re: Space Crusade Mission 1: Seek & Destroy
Rocket to G1
Re: Space Crusade Mission 1: Seek & Destroy
Aaaand... it's another Gretchin. Pretty soon you're all gonna run out of these weak enemies...
If you'd like to fire at it please roll 2 x D6.
If you'd like to fire at it please roll 2 x D6.
- Animalmother
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Re: Space Crusade Mission 1: Seek & Destroy
Fire rocket 3 & 6
Re: Space Crusade Mission 1: Seek & Destroy
That's 3 damage and your 3rd kill. All that's left is to decide where to move your 2 remaining marines to.
- Animalmother
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Re: Space Crusade Mission 1: Seek & Destroy
Bolter K1 and commander to L1
Fuck me, an hour to get out of the airlock

Fuck me, an hour to get out of the airlock
- The Jackal
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Re: Space Crusade Mission 1: Seek & Destroy
I need to come back to this thread when I'm sober (read "when I've eaten").

Mighty Horse Rocks The Fat Ass.
Re: Space Crusade Mission 1: Seek & Destroy
It's alright, it'll get quicker.
I'm about to start my turn as the Alien player. At the start of the game this may take a few minutes longer because of the number of blips.
Before I do anything, I pull a random event card from the deck:

Which is useless to me since all I have are blips on the board currently!
Right, I'm going to deal with those pesky Ultramarines first...
I'm about to start my turn as the Alien player. At the start of the game this may take a few minutes longer because of the number of blips.
Before I do anything, I pull a random event card from the deck:

Which is useless to me since all I have are blips on the board currently!
Right, I'm going to deal with those pesky Ultramarines first...
- Animalmother
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Re: Space Crusade Mission 1: Seek & Destroy
I won't be around on Friday, so if someone wants to make my moves for me to keep the game flowing then please do.
Re: Space Crusade Mission 1: Seek & Destroy
Roger, enact the Leroy Jenkins manoeuvre, copy loud and clear 
I have a Youtube channel now! https://www.youtube.com/channel/UC6kVsr ... Q/featured
Re: Space Crusade Mission 1: Seek & Destroy
A Gretchin appears at G17 and fires at the Missile Launcher marine:
Roll(2d6)+0:
1,1,+0
Total:2
Just misses!!
An Ork fires at the Bolter Marine from H18:
Misses.
Another Ork fires from J19 at the Missile Launcher:
Terrible miss!
Another Gretchin fires at the Bolter Marine:
Misses!
Roll(2d6)+0:
1,1,+0
Total:2
Just misses!!
An Ork fires at the Bolter Marine from H18:
Misses.
Another Ork fires from J19 at the Missile Launcher:
Terrible miss!
Another Gretchin fires at the Bolter Marine:
Misses!
Spoiler
Lucky escape for the Ultramarines. Now to deal with the Blood AngelsRe: Space Crusade Mission 1: Seek & Destroy
Why do I have the feeling I won't get off so lightly? 
I have a Youtube channel now! https://www.youtube.com/channel/UC6kVsr ... Q/featured
- Animalmother
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Re: Space Crusade Mission 1: Seek & Destroy
Why do I get the feeling my area going to get vented into space after a lucky shot opens an airlock?


