Indie Game News/Releases

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Stormbringer
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Re: Indie Game News/Releases

Post by Stormbringer » Thu Mar 13, 2025 5:05 pm

This looks well good:

"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

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DjchunKfunK
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Re: Indie Game News/Releases

Post by DjchunKfunK » Fri Mar 28, 2025 4:06 pm


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Stormbringer
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Re: Indie Game News/Releases

Post by Stormbringer » Mon May 26, 2025 7:11 am

Wow. 2025 is shaping up to be an amazing year...

The long awaited 'metroidvania' The Siege and the Sandfox (which I first learned about on PWF TEN YEARS AGO) is finally out:



And just a few days ago we had Kathy Rain II...



This really is the best and worst of times, to paraphrase Dickens.
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

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Re: Indie Game News/Releases

Post by Sly Boots » Thu Feb 12, 2026 12:09 pm

Pretty savage piece on Peter Molyneux's next and, by the sound of it, final game:

https://www.pcgamer.com/games/sim/peter ... -any-good/

When was the last good game he made? Feels like it must have been over a decade ago (at least)...

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Mantis
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Re: Indie Game News/Releases

Post by Mantis » Thu Feb 12, 2026 12:18 pm

Probably Fable 2. That was 2006 ish?

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Raid
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Re: Indie Game News/Releases

Post by Raid » Thu Feb 12, 2026 1:44 pm

Sly Boots wrote:
Thu Feb 12, 2026 12:09 pm
Pretty savage piece on Peter Molyneux's next and, by the sound of it, final game:

https://www.pcgamer.com/games/sim/peter ... -any-good/

When was the last good game he made? Feels like it must have been over a decade ago (at least)...
Oof, yeah, that trailer isn't doing the game any favours. It looks like one of those fake trailers they use to sell terrible mobile games, where the trailer has absolutely nothing to do with the game. The third-person bits look appalling, with zero precision and wildly over-the-top animations.

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