Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

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Paul
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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Paul » Thu Jan 07, 2021 10:43 am

Sly Boots wrote:
Wed Jan 06, 2021 10:30 pm
From Paul's description above, I'm guessing he...
Ha, not even. It was much worse than that:
Spoiler
I met with the daughter of the old guy, then awoke (as you do) in Vik's clinic. I proceeded to head to the roof, chat with Misty, threw the pills away and had a very touching moment with Johnny. Cue camera cutaway to the city skyline, getting further and further out until you hear a distant gunshot, which was V blowing her brains out. Throughout the credits, you get messages from your pals - some of them absolutely heart-wrenching, like Judy sobbing her eyes out. They're all pretty pissed that you took your own life, basically.
Sooooo yeah. It left me legit depressed for a while :lol: I'm on my second playthrough now though, and I'm making damn sure I take my time. I've only just got out from the prologue and I'm already rocking my charged-jump and mantis blades, which are incredibly overpowered and immense fun to use.

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Sly Boots » Thu Jan 07, 2021 10:56 am

Correndous Hunt wrote:
Thu Jan 07, 2021 10:43 am
Sly Boots wrote:
Wed Jan 06, 2021 10:30 pm
From Paul's description above, I'm guessing he...
Ha, not even. It was much worse than that:
Spoiler
I met with the daughter of the old guy, then awoke (as you do) in Vik's clinic. I proceeded to head to the roof, chat with Misty, threw the pills away and had a very touching moment with Johnny. Cue camera cutaway to the city skyline, getting further and further out until you hear a distant gunshot, which was V blowing her brains out. Throughout the credits, you get messages from your pals - some of them absolutely heart-wrenching, like Judy sobbing her eyes out. They're all pretty pissed that you took your own life, basically.
Sooooo yeah. It left me legit depressed for a while :lol: I'm on my second playthrough now though, and I'm making damn sure I take my time. I've only just got out from the prologue and I'm already rocking my charged-jump and mantis blades, which are incredibly overpowered and immense fun to use.
Sweet baby jesus :lol:

And, yeah, loved using my mantis blades throughout my run, I went with the double jump as opposed to the charge jump though.

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Solitaire » Thu Jan 07, 2021 11:17 am

On my maleV toon, who is just at lvl 7 at the moment, I've got the double jump and the trainer going so I can infinite jump, on up to the top of the highest buildings. It's just a breathtaking game environment.
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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Hatredsheart » Wed Jan 13, 2021 9:46 pm

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Paul » Thu Jan 14, 2021 6:52 am

The story his eyes tell is wildly different to the narrative, but totally expected and no less hilarious :lol:

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Sly Boots » Thu Jan 14, 2021 9:50 am

Interesting piece, which I didn't pick up on at all in my playthrough - but contains spoilers so only read if you've completed the game at least once already:

https://www.pcgamer.com/uk/cyberpunk-2077-mr-blue-eyes/

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Wrathbone » Thu Jan 14, 2021 1:11 pm

Intriguing. I've done the side mission in question and did wonder who the mysterious call at the end was from. I wonder if this is similar to Gaunter O'Dimm in Witcher 3, where a curious but seemingly throwaway encounter becomes something much more in a DLC.

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Hatredsheart » Sat Jan 16, 2021 5:44 pm

https://www.bloomberg.com/news/articles ... us-rollout

Notable Quotes:
Much of CD Projekt’s focus, according to several people who worked on Cyberpunk 2077, was on impressing the outside world. A slice of gameplay was showcased at E3, the industry’s main trade event, in 2018
Fans and journalists were wowed by Cyberpunk 2077’s ambition and scale. What they didn’t know was that the demo was almost entirely fake. CD Projekt hadn’t yet finalized and coded the underlying gameplay systems.
The overtime didn’t make development of the game any faster. At E3 in June 2019, CD Projekt announced that the game would come out on April 16, 2020. Fans were elated, but internally, some members of the team could only scratch their heads, wondering how they could possibly finish the game by then. One person said they thought the date was a joke. Based on the team’s progress, they expected the game to be ready in 2022. Developers created memes about the game getting delayed, making bets on when it would happen.
Some engineers realized that Cyberpunk was too complex of a game to run well on the seven-year-old consoles, with its city full of bustling crowds and hulking buildings. They said management dismissed their concerns, however, citing their success in pulling off The Witcher 3.
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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Pew-Pew » Mon Jan 18, 2021 10:03 am



This is brutal. :lol:

No commentary, just clips of pre-release hype & hilariously buggy gameplay/missing features.

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Hatredsheart » Mon Jan 18, 2021 10:47 am

Pew-Pew wrote:
Mon Jan 18, 2021 10:03 am


This is brutal. :lol:

No commentary, just clips of pre-release hype & hilariously buggy gameplay/missing features.
Comprehensive slaughtering of all the prelaunch hype and bullshit. =D>
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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Wrathbone » Mon Jan 18, 2021 1:01 pm

The gulf between the PC version and the old-gen console version is gargantuan. With few exceptions, my experience on PC has lived up to the promises and hype, but how they thought they’d get away with the trash fire on consoles is beyond me.

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Solitaire » Mon Jan 18, 2021 5:45 pm

It shouldn't have been a thing in anyone's mind that this game should be developed for last-gen consoles. It's ridiculous on the face of it.
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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Hatredsheart » Fri Jan 22, 2021 10:40 pm

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Strudel » Sat Jan 23, 2021 12:52 pm

I finished the main storyline last night and have done a lot but not all of the side quests - total play time is around 110 hours.

I've really enjoyed it for the most part; the world is sublime, lots of the characters are good (though I wouldn't say great; none of the storylines came close to some of the best of Witcher 3) and I very much enjoy moving around the world. It really is epic. I've not encountered anything particularly game breaking - a few quests that get stuck if you do something out of order, and a few holes in the map (one of which is on top of Delamain HQ which was really annoying as I was following the quest to find a way inside!). I think my biggest grumble in what has otherwise been a very fun game is the random spawning of people around you - particularly the police who are completely rubbish and nothing like what was promised.

Overall I've really enjoyed it though.

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Re: Cyberpunk 2077 [PC, PS4, XBone] - out September 17 2020

Post by Paul » Mon Jan 25, 2021 7:15 am

How come we don't have a photography thread for this game?

I have snaps! 8-[

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