Star Wars: Squadrons
Re: Star Wars: Squadrons
Haven't they already said that it won't have any microtransactions at all and that it isn't a live service game?
Re: Star Wars: Squadrons
They have, but I simply don't trust EA to keep to that promise. If the game becomes popular, you know they'll try to monetise it somehow.
Re: Star Wars: Squadrons
A decent look at the game.
Other than the stupid "Dancing Vader" or "Ewok Bobblehead" cockpit items that would be an immersion killer for me, it looks decent. I *think* the game capture has the player using a mouse as the main input device (which is something that you could technically do with the old X-Wing games, but it was awful), I'd expect it'll be a lot smoother with a joystick.
Other than the stupid "Dancing Vader" or "Ewok Bobblehead" cockpit items that would be an immersion killer for me, it looks decent. I *think* the game capture has the player using a mouse as the main input device (which is something that you could technically do with the old X-Wing games, but it was awful), I'd expect it'll be a lot smoother with a joystick.
- DjchunKfunK
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Re: Star Wars: Squadrons
The Eurogamer preview said it doesn't support joysticks yet and works best with a controller.
- The Jackal
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Re: Star Wars: Squadrons
You mean you didn't like rolling your mouse in one direction over and again, like you were grating cheese, to keep into a deep loop?
Mighty Horse Rocks The Fat Ass.
Re: Star Wars: Squadrons
I wish I could "like" this post. Alas, this place doesn't have that option.The Jackal wrote: ↑Wed Jul 22, 2020 8:16 pmYou mean you didn't like rolling your mouse in one direction over and again, like you were grating cheese, to keep into a deep loop?
Re: Star Wars: Squadrons
TIE Fighter was one of my first PC gaming experiences, on a black and white laptop with a trackball-style mouse inbuilt. I loved it, but when you started dogfighting your only option was to spin the trackball, swatting away at it like a madman to keep the directional momentum going. It was fine, but after playing for an hour or two your fingers felt like one massive bruise.
08/10/2003 - 17/08/2018RCHD wrote:Snowy is my favourite. He's a metal God.
10501
Re: Star Wars: Squadrons
I suspect this is probably the game's intro cinematic, but a new CGI trailer has been released. It's probably got better starfighter action than Rise of Skywalker.
Re: Star Wars: Squadrons
So this is out now - any canaries?
08/10/2003 - 17/08/2018RCHD wrote:Snowy is my favourite. He's a metal God.
10501
Re: Star Wars: Squadrons
I'm holding off because I've heard that although the game supports full flight sim setups, it's a bit of a shitshow getting it all bound correctly.
Re: Star Wars: Squadrons
Just going to fire it up in a moment (in VR)
-- To be completed at some point --
- DjchunKfunK
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Re: Star Wars: Squadrons
Not for me as it sounds like the only good stuff is multiplayer and that is not what I want from one of these games.
- Achtung Englander
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Re: Star Wars: Squadrons
I actually just rage quit from this (Alt-F4). Took me a while to set up the HOTAS (not seen a problem as big as Mac said. It seemed fine to me.)
It takes ages to find and press button 8 (or whatever it wants) when my X52 has sliders and POV hats and mouse sticks etc.
The reason I quit was the first tutorial mission. I've been having a great time but then the mission is to chase someone. I put all power to engines to boost the speed but I cannot reach the final closing door to get through it in time. There's no boost button and after restarting 4 times I gave up.
It may well be that I have to restart further back to catch up quicker but I'm pretty close to start with.
Argh! Because it's so new there's no online help yet. I'll see if I can find a video...
It takes ages to find and press button 8 (or whatever it wants) when my X52 has sliders and POV hats and mouse sticks etc.
The reason I quit was the first tutorial mission. I've been having a great time but then the mission is to chase someone. I put all power to engines to boost the speed but I cannot reach the final closing door to get through it in time. There's no boost button and after restarting 4 times I gave up.
It may well be that I have to restart further back to catch up quicker but I'm pretty close to start with.
Argh! Because it's so new there's no online help yet. I'll see if I can find a video...
-- To be completed at some point --
Re: Star Wars: Squadrons
I thought that putting all power to the engines fills a boost meter allowing you to use a sort of afterburner.