Space Crusade Mission 3: Interception
- Animalmother
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Re: Space Crusade Mission 3: Interception
There's no way my commander can attack both those orks in one move is there?
Re: Space Crusade Mission 3: Interception
His Combi-weapon can be used as a Plasma gun remember. And there is a square you can reach which has a diagonal line through both of them...
By the way, if anyone's interested you can buy Space Crusade dice on Ebay for about £10: ¬_¬
By the way, if anyone's interested you can buy Space Crusade dice on Ebay for about £10: ¬_¬
- Animalmother
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Re: Space Crusade Mission 3: Interception
Oh my....
Commander to G1 and gently squeeze that trigger while maintaining eye contact...
4 & 2 (again...)
Commander to G1 and gently squeeze that trigger while maintaining eye contact...
4 & 2 (again...)
Re: Space Crusade Mission 3: Interception
And we say goodbye to 2 more Orks!
I think you've definitely seen the benefit of using the Heavy Bolter as the Imperial Fists. The Combi-weapon and bionic eye equipment cards makes a massive difference to your overall firepower, compared to the other squads. The only drawback is you will struggle when coming up against a Dreadnought with this weapon.
It's now the Blood Angels turn.
I think you've definitely seen the benefit of using the Heavy Bolter as the Imperial Fists. The Combi-weapon and bionic eye equipment cards makes a massive difference to your overall firepower, compared to the other squads. The only drawback is you will struggle when coming up against a Dreadnought with this weapon.
Spoiler
It's now the Blood Angels turn.
Re: Space Crusade Mission 3: Interception
Might just start walking back to the docking claw tbh -_-
Gorman to R6, other one to Q10.
Gorman to R6, other one to Q10.
I have a Youtube channel now! https://www.youtube.com/channel/UC6kVsr ... Q/featured
Re: Space Crusade Mission 3: Interception
Eventful turn for the Blood Angels!
ALIEN TURN:
Event Card:
I will play this on the Ork. He moves diagonally to fire at the Imperial Fists Plasma Gun, twice, rolling 2&3 and 4&6, missing both times. Not much of an Alien Elite really.
The Gretchin scampers down the right and fires at the Ultramarines Plasma gunner, also missing with a 1&6. 2 more Gretchin reinforcements appear.
We'll race through these final few turns in no time now. It's over to Mantis.
ALIEN TURN:
Event Card:
I will play this on the Ork. He moves diagonally to fire at the Imperial Fists Plasma Gun, twice, rolling 2&3 and 4&6, missing both times. Not much of an Alien Elite really.
The Gretchin scampers down the right and fires at the Ultramarines Plasma gunner, also missing with a 1&6. 2 more Gretchin reinforcements appear.
Spoiler
We'll race through these final few turns in no time now. It's over to Mantis.
- Animalmother
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Re: Space Crusade Mission 3: Interception
Just a quick one. Looking for custom dice roller and found this..
https://rollthedice.online/en/dice/d0-3
Lets you set the numbers on dice like 0,1,2,3 which would be more accurate for this.
https://rollthedice.online/en/dice/d0-3
Lets you set the numbers on dice like 0,1,2,3 which would be more accurate for this.
Re: Space Crusade Mission 3: Interception
Commander to O3
And Plasma to take a shot at the Gretchin.
Roll(2d6)+0:
1,3,+0
Total:4
And Plasma to take a shot at the Gretchin.
Roll(2d6)+0:
1,3,+0
Total:4
Re: Space Crusade Mission 3: Interception
I don't think that would work mate, since we need 3 sides of a red dice to roll 0 and 4 sides of a white dice to roll 0.Animalmother wrote: ↑Tue Jun 18, 2019 7:44 pmJust a quick one. Looking for custom dice roller and found this..
https://rollthedice.online/en/dice/d0-3
Lets you set the numbers on dice like 0,1,2,3 which would be more accurate for this.
Not sure how the probabilities work on that side of things. At least we currently have the correct probabilities just by ignoring 4, 5, 6 or 3, 4, 5, 6 and treating them as 0.
Re: Space Crusade Mission 3: Interception
Did you just shoot me?
I have a Youtube channel now! https://www.youtube.com/channel/UC6kVsr ... Q/featured
Re: Space Crusade Mission 3: Interception
Yep, Commander Gorman is now down to 5 life points! But the Gretchin is dead, which is the main thing.
Re: Space Crusade Mission 3: Interception
Ah yes, sorry about that, I think that's the first time I've actually managed to use the plasma gun to cut through multiple targets so may have forgotten about that little feature.
Plasma to N19
Missile to Q18
Assault to T22
Plasma to N19
Missile to Q18
Assault to T22
Re: Space Crusade Mission 3: Interception
Our first friendly fire incident of the campaign! I thought it would have happened sooner than this tbh.
Over to Animalmother. Can Commander Trusst mop things up?
Spoiler
Over to Animalmother. Can Commander Trusst mop things up?
- Animalmother
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Re: Space Crusade Mission 3: Interception
Commander to M1 and fire.
5 & 1
While I'm at it. Assault fires on ork
3 & 5
5 & 1
While I'm at it. Assault fires on ork
3 & 5
Re: Space Crusade Mission 3: Interception
1 damage beats their 0 Armour and both Gretchins are snuffed out! And the 3 damage is enough to kill the other Ork.
...
Right, so because I can't bring any more reinforcements on (you have LOS to all entry points) the remaining 2 won't be appearing, which means I can now award the primary mission token to Animalmother. He ends up on a mammoth 98 points, our biggest winning total yet. Congratulations!
Mantis and Sly interfered with eachother all the way, and neither could break free to compete with the Imperial Fists.
I've cycled through a bunch of randomised event cards, but the Mothership Commo card didn't appear, so no secondary mission. We can assume you all made it back to the docking claws. Awards shall be given out in the morning.
Take a well deserved rest Marines.
...
Right, so because I can't bring any more reinforcements on (you have LOS to all entry points) the remaining 2 won't be appearing, which means I can now award the primary mission token to Animalmother. He ends up on a mammoth 98 points, our biggest winning total yet. Congratulations!
Mantis and Sly interfered with eachother all the way, and neither could break free to compete with the Imperial Fists.
I've cycled through a bunch of randomised event cards, but the Mothership Commo card didn't appear, so no secondary mission. We can assume you all made it back to the docking claws. Awards shall be given out in the morning.
Take a well deserved rest Marines.