D&D Campaign 2: D&D Harder

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Sly Boots
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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Apr 13, 2023 6:30 pm

Still going with Mr Mortgage Man... will hope for 8pm but might be a bit delayed!

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Apr 13, 2023 6:58 pm

Just finished! Just zapping a plate of food as I've not eaten yet, then will be on Discord in about 5 :)

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Apr 13, 2023 9:08 pm

So happy to have a second attack :lol:

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Re: D&D Campaign 2: D&D Harder

Post by Mantis » Thu Apr 13, 2023 9:16 pm

I've been waiting to hit third level spells for a while now. Our next battle should be fun.

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Re: D&D Campaign 2: D&D Harder

Post by Raid » Thu Apr 13, 2023 9:17 pm

Level 5 you say....



This song incidentally is the origin point for my wanting to try playing a necromancer; it randomly came up on Spotify around the time we were talking about planning for this campaign.

I think my only experience with mind flayers was in the first Critical Role campaign, and the way that Mercer described the way it started boring its way into a characters skull to get to the tasty innards was so effectively unsettling that it completely overrode my natural aversion to spending spell slots. :lol:

Level 5 is when cantrips suddenly double their dice rolls too (I guess to match the double attack feature that martials get).
Last edited by Raid on Thu Apr 13, 2023 9:23 pm, edited 1 time in total.

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Re: D&D Campaign 2: D&D Harder

Post by Wrathbone » Thu Apr 13, 2023 9:22 pm

I did realise after it grappled Farley that there was a solid chance it could actually devour his brain in one or two rounds if he didn’t break free. Maybe the hat could have acted as a shield from the brain detaching completely? :lol:

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Apr 13, 2023 9:23 pm

I get some really cool abilities in the next couple of levels as well, so might have to put off a fighter level dip for a while longer!

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Re: D&D Campaign 2: D&D Harder

Post by Mantis » Fri Apr 14, 2023 8:51 am

I've wanted to do something with mind flayers in for years so that was a nice, albeit terrifying, surprise last night. There's something super sinister about their lovecraftian vibe and the fact that if they suck your brain out you're pretty much done for that makes them even scarier than your regular monster.

They were going to feature heavily as a part of the plot of Lady Fortune originally before I cut them as I thought they deserved a much bigger role in a main campaign.

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Re: D&D Campaign 2: D&D Harder

Post by Raid » Fri Apr 14, 2023 11:23 am

It's the body horror stuff that gets me - getting your brain sucked out after they drill through your skull while you're still conscious just sounds like a particularly horrible way to go.

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Re: D&D Campaign 2: D&D Harder

Post by Bird » Mon Apr 17, 2023 3:02 pm

That was a really great session, I didn't see that coming one bit :lol:

I was never in doubt someone would rescue Farley from its clutches but VERY glad I got that resistance armour.

I've got a better inspiration roll and some fun new spells to try out :D

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Re: D&D Campaign 2: D&D Harder

Post by Raid » Mon Apr 17, 2023 4:14 pm

Bird wrote:
Mon Apr 17, 2023 3:02 pm
I was never in doubt someone would rescue Farley from its clutches
I'm glad someone was confident, because I was bricking it when it grabbed him! I wasn't sure if I had anything that would break the grapple. I was considering enlarging Farley as it would have given him advantage on strength saves, but I wasn't sure if Mind Flayers grappled using strength. Am I right in thinking the extra d4 from Bless was used in the escape? I feel like that spell paid for itself (it came from the feat I took) on the first casting.

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Re: D&D Campaign 2: D&D Harder

Post by Wrathbone » Mon Apr 17, 2023 4:49 pm

Bless 100% turned the tide in that battle to the extent that I think it could have been a grisly outcome without it. There were at least three marginal d20 rolls where the Bless roll pushed it over the required number.

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Mon Apr 17, 2023 5:02 pm

We might need to start pre-buffing if we think there's a fight coming up :lol:

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Re: D&D Campaign 2: D&D Harder

Post by Raid » Mon Apr 17, 2023 6:15 pm

Bless is pretty great for a first level spell, especially given I can cast it once a day without using a spell slot (and then normally using spell slots, unlike some of the other spell-granting feats). I wouldn't get too used to it though, I actually took it to boost minions who'll probably need it more than the rest of the party does, and I'm not sure how often it'll get used when there are so many other spells contending for Opus' concentration.

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Re: D&D Campaign 2: D&D Harder

Post by Bird » Tue Apr 18, 2023 8:49 am

Sly Boots wrote:
Mon Apr 17, 2023 5:02 pm
We might need to start pre-buffing if we think there's a fight coming up :lol:
Farley can now perform a motivational speech :lol:

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