Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed

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Sly Boots
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Sly Boots » Mon Aug 27, 2018 5:19 pm

Tichinde wrote:
Mon Aug 27, 2018 5:17 pm
FIREBALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11112
:D

Edit: Floors done, hands are killing, am knackered, but I've done a fine job if I do say so myself.
Nice one. We did our lounge and hall a few months back and it's made a huge difference to the place.

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Stormbringer
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Stormbringer » Mon Aug 27, 2018 8:46 pm

How about I shoot the guy on the throne, then block the doorway and take on the other skaven single-handedly? ¬_¬

Me and my henchmen got this!
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Mon Aug 27, 2018 8:53 pm

Fair enough. :lol:

Please roll a D12.

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Stormbringer » Mon Aug 27, 2018 8:54 pm

8
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Mon Aug 27, 2018 8:57 pm

That's a clear hit. Please roll 4 x D12 for damage..

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Stormbringer » Mon Aug 27, 2018 8:57 pm

6;8;12;7

Ooh, a critical hit! For the critical I re-rolled and got a 7.
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Mon Aug 27, 2018 9:00 pm

With that re-roll you deal the damage required and the pretentious punk slumps back on the throne, before sliding down to the floor.

The remaining Skaven loses its bonus stats.

All that's left now is movement for the rest of you guys, what with Gamrolin hogging all the action.

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Sly Boots » Mon Aug 27, 2018 9:02 pm

Maturin wrote:
Mon Aug 27, 2018 9:00 pm
With that re-roll you deal the damage required and the pretentious punk slumps back on the throne, before sliding down to the floor.

The remaining Skaven loses its bonus stats.

All that's left now is movement for the rest of you guys, what with Gamrolin hogging all the action.
I move up behind Gamrolin and get awkwardly close so that he feels very aware of my buck-nakedness. -_-

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Mon Aug 27, 2018 9:06 pm

Angron is already taking up position behind him. Or do you want to shove Angron out the way?

Also, if this Skaven moves to the doorway next turn to attack Gamrolin (which he has to) you will be able to target him with ranged weapons at that point.
Last edited by Maturin on Mon Aug 27, 2018 9:11 pm, edited 1 time in total.

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Mantis
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Mon Aug 27, 2018 9:11 pm

I'll expend my movement and action points to run out of the room we're in through the south doorway and head west towards the dead end, ready to inspect it for secret passages later. You guys have got this. My henchman can follow me as best he can. -_-

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Mon Aug 27, 2018 9:12 pm

Mantis wrote:
Mon Aug 27, 2018 9:11 pm
I'll expend my movement and action points to run out of the room we're in through the south doorway and head west towards the dead end, ready to inspect it for secret passages later. You guys have got this. My henchman can follow me as best he can. -_-
Can you roll 2 separate D12's please?

first for you, 2nd for your henchman.
Last edited by Maturin on Mon Aug 27, 2018 9:17 pm, edited 1 time in total.

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Sly Boots » Mon Aug 27, 2018 9:13 pm

Maturin wrote:
Mon Aug 27, 2018 9:06 pm
Angron is already taking up position behind him. Or do you want to shove Angron out the way?

Also, if this Skaven moves to the doorway next turn to attack Gamrolin (which he has to) you will be able to target him with ranged weapons at that point.
In that case I shall stand next to Gamrolin. But still uncomfortably close while maintaining awkward eye contact.

Edit: actually though I'll follow Bellis. I think Gamrolin and hench-dude have got this.

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Mon Aug 27, 2018 9:23 pm

Sure, we'll see how far they manage to run once Mantis rolls for them, and I'll put you in behind them..

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Mon Aug 27, 2018 9:39 pm

Roll(1d12)+0:
9,+0
Total:9

For me.

And:

Roll(1d12)+0:
6,+0
Total:6

For my bro.

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Mon Aug 27, 2018 9:40 pm

Cool, that will get you anywhere you want to go in that dead end section. Whereabouts do you want to finish up? In the middle 2 squares?

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