Ah! Good to know. I'd do that then.
It would still be good to know those things about my spells when Doug's on next. Friendly fire seems to be a thing, which is a shame.
Ah! Good to know. I'd do that then.
Cool, had kind of assumed those but good to have it confirmed.Stormbringer wrote: ↑Sun Aug 19, 2018 2:42 pmThe Fireball template is 3 x 3 squares. It does 5 Damage Dice to anyone caught within that zone. It has a range of 12 squares from the caster.
Dragon Armour lasts until the Combat is over.
Ok, thanks, that's cleared up a few things.Stormbringer wrote: ↑Sun Aug 19, 2018 2:49 pmOh, the fireball doesn't fire out of your hand and travel along burning all in its path; it works more like a grenade. You choose a target you can see within 12 spaces and it explodes outward from that point.
Walls, doors, enemies and even friends block your line of sight to the target, unless your friends are standing directly in front of you, in which case you can fire over their shoulder.
Wizards can spellcast then move, or move then spellcast.
Aren't we waiting for Gibby?Stormbringer wrote: ↑Sun Aug 19, 2018 3:47 pmSo is anyone actually going to... y'know, do something? ¬_¬
Probably the more sensible option given we're a mad down currently.
I've only got the one so I was thinking of waiting either until there's more of them together or until I can lob it at the more powerful enemies in the room (boss and bodyguards). So, yeah, let's both move up a square and hold the fort until Mantis catches us up.