Scene II: Horsehead Ranch

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Mantis
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Mantis » Thu May 22, 2025 9:04 am

Parcheval will quickly loot the pockets of the Loudmouth that he downed with his shotgun before returning to the corral and taking cover against the west fence with his shotgun trained in the front door of the main house.

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Sly Boots
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Sly Boots » Thu May 22, 2025 9:07 am

Doc will firstly pocket the knife he was recently nearly blinded by, and have a quick rummage in the lout's pockets.

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Animalmother
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Animalmother » Thu May 22, 2025 9:10 am

What's the Luck dice roll?

I'll also have a look through the pockets of the first guy I plugged and pick up his revolver if I can.

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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Sly Boots » Thu May 22, 2025 9:11 am

Animalmother wrote:
Thu May 22, 2025 9:10 am
What's the Luck dice roll?

I'll also have a look through the pockets of the first guy I plugged and pick up his revolver if I can.
For you it's a d20+3, to see if you can recover your lucky hat, I believe.

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Animalmother
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Animalmother » Thu May 22, 2025 9:14 am

Thank you kind sir!
11+3

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Thu May 22, 2025 9:19 am

Mantis wrote:
Thu May 22, 2025 9:04 am
Parcheval will quickly loot the pockets of the Loudmouth that he downed with his shotgun before returning to the corral and taking cover against the west fence with his shotgun trained in the front door of the main house.
You find:

1x Revolver ammo
1x Revolver ammo
1x Knife
1x Flip-lighter

Sly Boots wrote:
Thu May 22, 2025 9:07 am
Doc will firstly pocket the knife he was recently nearly blinded by, and have a quick rummage in the lout's pockets.
You find:

1x Revolver (now you can shoot two!)
1x Revolver ammo
1x Knife
1x Piece of chewing gum

Animalmother wrote:
Thu May 22, 2025 9:10 am
I'll ... have a look through the pockets of the first guy I plugged and pick up his revolver if I can.
You find:

1x Revolver
1x Revolver ammo
1x Knife
1x Harmonica


Assuming Cadaver Kid also searches the corpse of the nearest Loudmouth to him, he finds:

1x Revolver (now he can shoot two!)
1x Revolver ammo
1x Knife
1x Silver Ring worth $10

Animalmother wrote:
Thu May 22, 2025 9:14 am
Thank you kind sir!
11+3
You recover your hat! It's still in good shape, despite having a hole in it.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Animalmother
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Animalmother » Thu May 22, 2025 9:22 am

He have a look inside the buildings then?

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Thu May 22, 2025 9:22 am

Let me know what you all take from this loot pile, and what you plan to do next.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Animalmother
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Animalmother » Thu May 22, 2025 9:26 am

I'll grab everything please and also look forlornly at my hat with its new hole.

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Mantis
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Mantis » Thu May 22, 2025 9:27 am

I'll grab the lot and then take up the position I mentioned.

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Sly Boots
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Sly Boots » Thu May 22, 2025 9:29 am

Yeah, I'll take all that as well.

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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Sly Boots » Thu May 22, 2025 9:35 am

Well, with that concluded and the main house still unbothered by a mess of burning clowns and gunfire, I guess Doc will go press his ear to the door and see if he can tell what's going on inside.

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Wrathbone
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Wrathbone » Thu May 22, 2025 9:42 am

I'll grab the lot from the corpse next to me.

I say to the others, "Seems to me we could bust in and blaze 'em down, or we could try and take 'em alive... mostly... with some sweet talk. I'm thinkin' we tell the two with dead or alive bounties that iffn' they kill their friend with the dead only bounty and give us the combination for their safe, we'll let 'em walk."

I reload my two revolvers. "I ain't plannin' on any of 'em walkin' away from here, though."

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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Thu May 22, 2025 9:43 am

Okay, I've updated everyone's character sheets with the new gear. You're pretty much at max capacity now. Next time you do a lootin' (if you survive a shootin') you'll probably need to drop some things if you want to carry anythin' else.

Sly Boots wrote:
Thu May 22, 2025 9:35 am
I guess Doc will go press his ear to the door and see if he can tell what's going on inside.

Leaning against the door, Doc hears all manner of chaos from within, just like Cadaver Kid reported. Animal calls, people hootin' and hollerin', gun-shots, things breaking. Sounds like either a great time's being had, or it's a warzone.

You collectively observe the building. Based on what you've seen, and on the reports of Cadaver Kid's scouting, there are two chimneys (one right at the back on the western wall, the other somewhat to the south of the entrance, nearer the front), ten windows (five at the front, five on the back, all boarded up and shuttered) and one main entrance, which Doc is currently leanin' up against.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Wrathbone
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Wrathbone » Thu May 22, 2025 9:54 am

Out of interest, is it a wooden building or stone/brick for the most part?

Other than the doors, is there any point where we could whittle (or shoot) a hole to peer through?

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