Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed

Exciting adventures IRL.
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Stormbringer
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Stormbringer » Fri Aug 31, 2018 8:51 pm

Didn't realise Greek Fire was illegal!

Also, well done hosting that. I was exhausted after only two rooms, so I am impressed you managed to pull off an entire expedition. Take a well-earned break!
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels

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Sly Boots
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Sly Boots » Fri Aug 31, 2018 8:52 pm

Stormbringer wrote:
Fri Aug 31, 2018 8:51 pm
Didn't realise Greek Fire was illegal!

Also, well done hosting that. I was exhausted after only two rooms, so I am impressed you managed to pull off an entire expedition. Take a well-earned break!
One of which was empty :lol:

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 8:53 pm

Tichinde wrote:
Fri Aug 31, 2018 8:42 pm
Jesus, I'm buying so many pages for ripping.
Actually, when the time comes, I'd look into paying to learn the more deadly spells instead. Although with your low intelligence, I do worry about how many of them will misfire, since they start to need intelligence tests each time...

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 8:53 pm

Sly Boots wrote:
Fri Aug 31, 2018 8:52 pm
Stormbringer wrote:
Fri Aug 31, 2018 8:51 pm
Didn't realise Greek Fire was illegal!

Also, well done hosting that. I was exhausted after only two rooms, so I am impressed you managed to pull off an entire expedition. Take a well-earned break!
One of which was empty :lol:
Yeah, that was quite funny. :lol:

Although it did serve as the perfect starter to the main course.

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Stormbringer
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Stormbringer » Fri Aug 31, 2018 8:56 pm

You will some day run an epic campaign where it will turn out the halfling cook is the ultimate master of evil and rescuing him has set a chain of events in motion that threatens the entire world.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 8:59 pm

By the way, here are the two full maps we explored on this expedition if anyone is interested. I've got them saved if you ever want to go back to the same place and do a dungeon crawl. That Skaven dungeon could go down for many levels...

Skaven Dungeon Level 1:
Spoiler
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The Tomb of Dragomir:
Spoiler
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Tichinde
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Fri Aug 31, 2018 9:18 pm

We've easy got 500 gold each, and 250 for our new companion to be.
We might need a bank......that being said I am going to update Angron with his purchases tomorrow :)
"Religion, shit it" - Stephen Fry

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Sly Boots » Fri Aug 31, 2018 9:38 pm

I know we aren't doing anything with it for now or possibly the foreseeable future, but just for posterity here is my current character sheet as it stands. I intend to do some shopping before the next time, but I won't worry about that until it happens. :)

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Tichinde
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Fri Aug 31, 2018 9:47 pm

Nice idea :)
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"Religion, shit it" - Stephen Fry

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Mantis
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Sat Sep 01, 2018 9:55 am

Does the amulet count as armour or does it just provide its buffs from your equipment list?

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Sat Sep 01, 2018 10:01 am

It's a wearable item, so you're allowed to have one of each. One ring, one amulet, one helm, one armour, one shield, etc.

The only exception is weapons, which you can have 3.

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Sat Sep 01, 2018 10:18 am

And can stats go beyond 12 or is that the upper limit?

Might be easier if you just post the link to the rules at the end of this thread as I've totally lost what page it's on in the older one!

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Sat Sep 01, 2018 10:26 am

Yep, 12 is always the maximum limit, even with bonuses.

Here's the rules on Scribd: https://www.scribd.com/document/3250875 ... uest-Rules

Although I also partially used some of the expansion/white dwarf rules at times.

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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed

Post by Sly Boots » Sat Sep 01, 2018 7:44 pm

I've been inexplicably miserable today... to the point where I'm wondering whether I'm suffering withdrawal :(

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed

Post by Maturin » Sat Sep 01, 2018 8:16 pm

I know. It's a really fun, at times surprisingly intense experience when it all clicks.

It's just a shame it's so demanding DM-wise, otherwise we could do it a lot more often. I felt like I'd come home after spending the week working down the mines last evening when it was over. Shattered. :lol:

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