Limited utility in this scenario, I think. I can scout into an unexplored room or area, or heal someone. The latter might be useful after this fight, but if this quest will end shortly thereafter I might end up holding fire.Maturin wrote: ↑Tue Aug 21, 2018 8:40 amWith your higher weapon skill and toughness than me, you're probably more suited to being the tank here. But for now I might as well stay in this position, to protect the wizard.
Also guys, you can use a fate point both ways - to turn a miss into a hit. I personally won't, because I've only got 1 left, but some of you could think of doing that now.
I'm not sure what spells Paulox has left to use....
I have a couple of daggers, so my tactic from now was just to stand somewhere I could lob them at the warlord.
Reading the AHQ rules you posted before, it looks like in a campaign I'd have the opportunity to purchase some pretty good spells ahead of the next quest, so if we do continue I wouldn't mind doing it from that place rather than starting from scratch again, as it were.